As a long time gamer (Junior High was a long time ago) who has played D&D now in multiple forms multiple ways, I have to say that the announcement of D&D 4th Edition didn’t do much for me. But Massayrm’s article has made me at least consider looking at it, which is a step forward from where I was.
You can find his article here.
So here’s what I think (after the break)…
1. My big problem with D&D has always been that it is class based. I prefer open systems where it’s not what you are (classes) but what you know (skills). That’s why the Moebius Adventures roleplaying game went that direction instead of the more traditional D&D approach.
It doesn’t appear that D&D 4e is going to fix that at all.
2. My other big problem with D&D is that if you play some of the weaker characters, such as spellcasters, you eventually end up with nothing to do. When you run out of spells and darts (or whatever missile weapon you’re using at the time), you simply have to sit down or commit suicide by running into combat.
3. And then there’s the combat system, which did change between 2e & 3e for the better, but is still clunky with rules and special cases that 90% of us never use.
From Massawyrm’s review, it sounds like maybe they fixed 2 and 3. So maybe it’ll be worth looking at.
What do you guys think? Any thoughts on Dungeons & Dragons 4th edition? Love it, hate it, on the fence?